[HEADER]
VERSION=2 ; Modified at L.ED			

[INFO]
SCREEN_NAME=Charger R/T'70 F&F (Replica) L.ED+			; Name of the car. Used on info apps ingame and to identify the car on servers etc.
SHORT_NAME=R/T'F&F(Rep)L.ED+

[BASIC]
GRAPHICS_OFFSET=0,-0.25,-0.338		; 3 axis correction (x,y,z), applies only to the 3D object of the car (meters)
GRAPHICS_PITCH_ROTATION=0.05				; Changes 3D object rotation in pitch (degrees)
TOTALMASS=1785						; Total vehicle weight in kg with driver and no fuel
INERTIA=2.0,1.6,5.21							; Car polar inertia. Calculated from the car dimensions. Start with the generic width,height,length and modify accordingly to the car's configuration  

[GRAPHICS]
DRIVEREYE=0.388,0.909155,0.05				; 3 axis placement (x,y,z) of driver eyes (POV). in meters
ONBOARD_EXPOSURE=27							; Onboard camera exposure for HDR
OUTBOARD_EXPOSURE=36						; Outboard camera exposure for HDR
ON_BOARD_PITCH_ANGLE=-0.03				; Onboard driver eyes pitch angle relative to the horizon
BUMPER_CAMERA_POS=0.0,0.15,2.75				; Bumper camera position (meters)
BONNET_CAMERA_POS=0.3,0.695,0.80				; Bonnet camera position (meters)
MIRROR_POSITION=0.0,1.3,0.5 				; Position used to render the mirror
SHAKE_MUL=1.0								; Camera onboard G forces multiplier 
USE_ANIMATED_SUSPENSIONS=0					; Use animated suspensions (1) or not (0). Animated suspensions will not be updated in real time from setup changes.
FUEL_LIGHT_MIN_LITERS=30						; Minimum fuel load to activate the Fuel indicator icon
BUMPER_CAMERA_PITCH=0.1						; bumper camera pitch angle
BONNET_CAMERA_PITCH=-0.03						; bonnet camera pitch angle
CHASE_CAMERA_PITCH=0						; chase camera pitch angle

[CONTROLS]
FFMULT=1.5					; Force Feedback power multiplayer
STEER_ASSIST=0.75					; Variable steer assist, speed relative (0.75)
STEER_LOCK=540                      ; Real car's steer lock from center to right (540)
STEER_RATIO=19.1					; Steer ratio (19.1)
LINEAR_STEER_ROD_RATIO=0.00210				; Because of AC complex suspension geometry, you need to calculate manually the steer rod ratio
; Enter AC in dev app mode enabled
; Open SUSPENSIONS app
; turn your steering wheel by 90 degrees
; check the actual steer ratio value
; modify LINEAR_STEER_ROD_RATIO value until ingame steer ratio and car.ini STEER_RATIO values are similar

[FUEL]
CONSUMPTION=0.0216							; fuel consumption. In one second the consumption is (rpm*gas*CONSUMPTION)/1000 litres
FUEL=130										; default starting fuel in litres
MAX_FUEL=200  								; max fuel in litres

[FUELTANK]
POSITION=0,0.15,-2.5						; Position of fuel tank from CoG in meters

[RIDE]
PICKUP_FRONT_HEIGHT=-0.310				; Height of the front ride height pickup point in meters WRT cg
PICKUP_REAR_HEIGHT=-0.300					; Height of the rear ride height pickup point in meters WRT cg