; by L.ED
[HEADER]
EDIT_MODE=0        ; deprecated in v2: use "set observeFlames 1" on the console
INTENSITY=0.60     ; deprecated in v2
EDIT_BIG=1         ; useless
EDIT_STATE=1       ; debug: 0 > no visible flame, 1 > 1st stage (start), 2 > 2nd stage (loop), 3 > 3rd stage (end), 4 > flash flame 
BURN_FUEL_MULT=7  ; flame's lifetime: low number = shorter lifetime
FLASH_THRESHOLD=1  ; from 0 to 10, the big flames appear only if the current gas/rpm/other stuff total is > of this threshold. With 11 there are no big flames.


[FLAME_0]
POSITION=-0.370000,0.12,-2.55000 ;  Seitlich = Z,Y,X  Von Hinten =  X,Y,Z
DIRECTION=0,0,-1
VSIZE_START=0.20
VSIZE_END=0.17
LSIZE=0.3
IS_LEFT=1                        ; is flame on left or right of the car?
GROUP=0                          ; group index of the flame (big exhausts need more flames to fill them)

[FLAME_1]
POSITION=0.370000,0.12,-2.55000 ;  Seitlich = Z,Y,X  Von Hinten =  X,Y,Z
DIRECTION=0,0,-1
VSIZE_START=0.20
VSIZE_END=0.17
LSIZE=0.3
IS_LEFT=0                        ; is flame on left or right of the car?
GROUP=0      




